Official Ruleset:
Halo: Reach
Information
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MLG Team Slayer v7
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Score to Win: 50
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Teams: Enabled
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Time Limit: 15 Minutes
MLG 5 CTF v7
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Score to Win: 5
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Flag Return Time: 3 Seconds
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Flag Reset Time: 15 Seconds
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Flag Carrier Cooldown: Disabled
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Time Limit: 30 Minutes
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Sudden Death: 2 Minutes
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Respawn Time: 10 Seconds
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Flag Carrier Traits, Damage Modifier: 75%
MLG Sanc CTF v7
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Flag Return Time: Never
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Flag Reset Time: 15 Seconds
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Flag at Home: No
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Flag Carrier Cooldown: Disabled
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Time Limit: 30 Minutes
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Sudden Death: 2 Minutes
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Respawn Time: 10 Seconds
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Flag Carrier Traits, Damage Modifier: 75%
MLG Pit CTF v7
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Score to Win: 5
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Flag Return Time: Never
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Flag Reset Time: 15 Seconds
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Flag at Home: No
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Flag Carrier Cooldown: Disabled
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Custom Powerup Traits, Duration: 30 Seconds
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Custom Powerup Traits, Damage Resistance: 200%
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Custom Powerup Traits, Shield Recharge Rate: 50% (Slower)
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Custom Powerup Traits, Player Speed: Unchanged
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Custom Powerup Traits, Forced Color: White
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Time Limit: 30 Minutes
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Sudden Death: 2 Minutes
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Respawn Time: 10 Seconds
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Flag Carrier Traits, Damage Modifier: 75%
MLG KoTH v7
Score to Win: 250
Teams: Enabled
Hill Movement Time: 2 Minutes
Style: Crazy King
Time Limit: 15 Minutes
Respawn Time: 10 Seconds
Hill Traits, Equipment Usage: Unchanged
MLG FFA v7
Score to Win: Unlimited
Teams: Disabled
Time Limit: 15 Minutes
Changelog from v6 to v7:
Game Types
1. Capture the Flag – Countdown
2. Capture the Flag – The Pit
3. Capture the Flag – Sanctuary
4. Capture the Flag – Zealot
5. King of the Hill – Battle Canyon
6. King of the Hill – Nexus
7. Team Slayer – Battle Canyon
8. Team Slayer – Countdown
9. Team Slayer – Penance
10. Team Slayer – Sanctuary
11. Team Slayer – Zealot
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Changelog
Game Types
• Oasis King of the Hill removed
• Oasis Team Slayer removed
• The Pit Team Slayer removed
• Battle Canyon King of the Hill added
• Battle Canyon Team Slayer added
• Penance Team Slayer added
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Settings
• Zero Bloom
• No Sprint
• Melee Damage – 100%
• Run Speed – 120%
• Needle Rifle Loadout disabled
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All Maps
• Pistols removed
• Evade removed
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Battle Canyon
• Snipers spawn on each base’s ridge inside the Sniper’s nest
• Rocket Launcher bottom middle
• Side caves opened
• Plasma Pistol spawns behind each base next to teleport
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Penance
• Lift added bottom Red to top Red
• Lift added bottom Shotgun room to top Shotgun room
• Rockets spawn beside waterfall
• Camo spawns at default Rocket Spawn
• Jet Pack spawns at default OS spawn
• Grenade Launcher spawns above red side teleporter
• Shotgun spawns at default location
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Countdown
• CTF and TS now have same weapon layout
• Sandbags added at back stairs to allow jump from stairs to healthpack spawn without sprint
• Camo replaces Overshield
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Nexus
• Jump added in front of base to 2nd level
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Zealot FFA
• Grenade Launcher added top center with 1 minute respawn (3 shots)
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Admins
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All participants must adhere to the decisions and rules of the tournament organizers, admins, and referees (TOR-UGL-Admins@ubisoft.com).
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All decisions are final.
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Conversations, either verbal or written, between organizers, admins, or referees, and participants are confidential. Publicly posting or sharing these conversations with outside parties is strictly forbidden, unless permission is obtained.
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All rules are subject to change.
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