Official Ruleset:
Halo: Reach
Information
MLG Team Slayer v7
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Score to Win: 50
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Teams: Enabled
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Time Limit: 15 Minutes
MLG 5 CTF v7
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Score to Win: 5
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Flag Return Time: 3 Seconds
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Flag Reset Time: 15 Seconds
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Flag Carrier Cooldown: Disabled
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Time Limit: 30 Minutes
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Sudden Death: 2 Minutes
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Respawn Time: 10 Seconds
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Flag Carrier Traits, Damage Modifier: 75%
MLG Sanc CTF v7
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Flag Return Time: Never
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Flag Reset Time: 15 Seconds
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Flag at Home: No
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Flag Carrier Cooldown: Disabled
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Time Limit: 30 Minutes
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Sudden Death: 2 Minutes
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Respawn Time: 10 Seconds
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Flag Carrier Traits, Damage Modifier: 75%
MLG Pit CTF v7
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Score to Win: 5
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Flag Return Time: Never
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Flag Reset Time: 15 Seconds
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Flag at Home: No
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Flag Carrier Cooldown: Disabled
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Custom Powerup Traits, Duration: 30 Seconds
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Custom Powerup Traits, Damage Resistance: 200%
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Custom Powerup Traits, Shield Recharge Rate: 50% (Slower)
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Custom Powerup Traits, Player Speed: Unchanged
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Custom Powerup Traits, Forced Color: White
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Time Limit: 30 Minutes
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Sudden Death: 2 Minutes
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Respawn Time: 10 Seconds
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Flag Carrier Traits, Damage Modifier: 75%
MLG KoTH v7
Score to Win: 250
Teams: Enabled
Hill Movement Time: 2 Minutes
Style: Crazy King
Time Limit: 15 Minutes
Respawn Time: 10 Seconds
Hill Traits, Equipment Usage: Unchanged
MLG FFA v7
Score to Win: Unlimited
Teams: Disabled
Time Limit: 15 Minutes
Changelog from v6 to v7:
Game Types
1. Capture the Flag – Countdown
2. Capture the Flag – The Pit
3. Capture the Flag – Sanctuary
4. Capture the Flag – Zealot
5. King of the Hill – Battle Canyon
6. King of the Hill – Nexus
7. Team Slayer – Battle Canyon
8. Team Slayer – Countdown
9. Team Slayer – Penance
10. Team Slayer – Sanctuary
11. Team Slayer – Zealot
Changelog
Game Types
• Oasis King of the Hill removed
• Oasis Team Slayer removed
• The Pit Team Slayer removed
• Battle Canyon King of the Hill added
• Battle Canyon Team Slayer added
• Penance Team Slayer added
Settings
• Zero Bloom
• No Sprint
• Melee Damage – 100%
• Run Speed – 120%
• Needle Rifle Loadout disabled
All Maps
• Pistols removed
• Evade removed
Battle Canyon
• Snipers spawn on each base’s ridge inside the Sniper’s nest
• Rocket Launcher bottom middle
• Side caves opened
• Plasma Pistol spawns behind each base next to teleport
Penance
• Lift added bottom Red to top Red
• Lift added bottom Shotgun room to top Shotgun room
• Rockets spawn beside waterfall
• Camo spawns at default Rocket Spawn
• Jet Pack spawns at default OS spawn
• Grenade Launcher spawns above red side teleporter
• Shotgun spawns at default location
Countdown
• CTF and TS now have same weapon layout
• Sandbags added at back stairs to allow jump from stairs to healthpack spawn without sprint
• Camo replaces Overshield
Nexus
• Jump added in front of base to 2nd level
Zealot FFA
• Grenade Launcher added top center with 1 minute respawn (3 shots)
Admins
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All participants must adhere to the decisions and rules of the tournament organizers, admins, and referees (TOR-UGL-Admins@ubisoft.com).
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All decisions are final.
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Conversations, either verbal or written, between organizers, admins, or referees, and participants are confidential. Publicly posting or sharing these conversations with outside parties is strictly forbidden, unless permission is obtained.
All rules are subject to change.

